The GPU in the hot new PlayStation 5 Pro is mostly pretty old tech. But it does preview the ray-tracing upgrades that are ...
PlayStation 5 Pro head architect Mark Cerny said you really shouldn’t care about how many TFLOPS the PS5 can handle, calling ...
The Xbox Series X, on the other hand, is chunkier, weighing over a kilogram more. It's got more width (but less height) than ...
Though the PS5 Pro offers a solid performance boost over the PS5, it's too expensive for what you get. It's impressive but ...
The PS5 Pro is sure to be on the slightly optimistic Christmas lists of all sorts of people, young and old, this year. The ...
We sit down with PS5 architect Mark Cerny to discuss PSSR, the future of game graphics, and what Sony's partnership with AMD ...
A Capcom developer livestream for Monster Hunter Wilds brings an announcement that should please owners of the PS5 Pro ...
One of the biggest PS5 games releasing in 2025 has been confirmed to be enhanced for the PS5 Pro at day one of release.
In the US, raw unit sales for the PS5 Pro were down slightly (12 percent) compared to those for the PS4 Pro's launch month in November 2016, Piscatella writes. But the PS5 Pro still managed to bring ...
A new Digital Foundry interview with Sony and Insomniac bigwigs has revealed that PS5 Pro devs can choose to adopt new ...
That's the low down from the same PS5 Pro deep dive that also revealed Sony went its own way with AI hardware in the console rather than using AMD technology. Sony's lead architect for its ...
PlayStation 5 Pro architect Mark Cerny confirms that Sony's $700 console uses multi-generational hybrid GPU RDNA tech, and reveals exact TFLOP math.